‘The Scene’ is an affiliation of groups all competing with each other to be the first to release new stuff, be it software, music, films, TV, pr0n, games etc. In order to compete fairly the scene has very strict rules on the way that releases must be formatted, packed and presented. There are no shortcuts that can give one group an advantage. The rules run to 1000s of words and are too long to go into here, but they cover for example the resolution and size of video files, including samples, the bitrate of MP3s, what formats and codecs can be used how releases must me labelled and so on.
Nuke is the term applied by The Scene to a release that for one reason or another does not meet the scene rules. The Nuke may be applied by other members of The Scene or may be requested by the release group themselves. The reasons for the nuke can be anything from something fundamental like the audio and video being out of sync or parts of the video are missing to something technical such as not including a sample or say that the original release was not RAR’d correctly. Typical reasons include oversized, mislabelled, stolen from P2P, bad crop, bad aspect ratio, downsampled audio, bad ivtc and so on. If you see something has been nuked then you should always check the reason. It may not affect you.
Similar to a Nuke. The release has been cancelled due to being a duplicate. Sometimes this is because two groups released it around the same time; sometimes the dupe is from years ago. And sometimes for more technical reasons.
When a release is nuked for packing reasons, rather than to do with the content it will usually be fixed by way of a Repack, the same content but repacked.
Often used to fix nuke reasons such as mislabelling. This is like a patch to fix the problem rather than a full rerelease.
When a release has been Nuked this invites a fix by way of a Proper. A Proper is a new release by another group to replace the original. If a Proper is itself Nuked it’s replacement may be called Real.Proper
We are a scene release blog and 99% of what we post is from The Scene. In this context P2P refers to anything that is not a scene release, so called because non-scene groups tend to issue their releases through well known Peer to Peer sites. A release being labelled as P2P does not mean that there is anything wrong with it. But P2P releases are not subject to the same rules as The Scene, or any rules in fact, and cannot be Nuked if there is anything wrong with them. This can be a good or a bad thing. But they may be viewed as lacking a certain quality assurance.
An NFO file is issued with all scene releases, although we only publish them to NFOmation.net for non-TV posts. This information file contains details of the release as well as, usually, some ASCii art. For games and applications it will also contain the install instructions, for music it will contain the track list. Most questions you might have about a release will be answered in the NFO, and you should read this before asking.
The installation method for PC Games varies and specific instructions will be contained within the NFO. However a typical NFO will say something like the following.
1. Unpack release
2. Mount image or burn it
4. Copy the content from the crack folder on the DVD to your installation directory and overwrite
5. Play the game
This means after un raring you will be left with a disk image. Usually an .iso or .bin and .cue files. The disk which these are an image of can be recreated using an image burner such as the free imgburn. A common mistake is to burn the image file to disk as if it were data, this results in a disk containing one image file and is not what we want. Your burning program must be in burn image mode and will recreate the original disk. Alternatively and more commonly the disk can be mounted using a tool such as Daemon Tools Lite. This will add a virtual drive to your computer, a non physical drive that appears to the operating system as if it were an extra optical drive with this disk inserted.
From here with our example you install the game as normal, just as if you had bought the game on a disk. After the installation completes we would then browse the mounted or burned disk and look for the Crack folder. Sometimes this folder will be named after the release group as per the NFO. The contents of this folder must be copied to the games installation folder, and the files already in that folder of the same name over-ridden. The games installation folder will vary but is typically going to be C:\Program Files\Manufacturer\GameName or C:\Program Files (x86)\Manufacturer\GameName. If you are unsure, you can find the install location by right clicking the game’s shortcut or entry in the start menu and selecting ‘properties’ look for the directory associated with the ‘target.’
Note this is just a typical installation routine. You need to pay close attention to the NFO.
Console Games require a modified console. The exact nature of the modification depends on the console. There is plenty of information in the forums about this and it is a little beyond the scope of this guide.